<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="augerWagon" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
    <storeData>
        <name>
            <en>KUW 2000</en></name>
        <specs>
            <neededPower>240</neededPower>
        </specs>
        <functions>
            <function>$l10n_function_augerWagon</function>
        </functions>
        <image>$data/vehicles/hawe/kuw2000/store_kuw2000.png</image>
        <price>125000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>HAWE</brand>
        <category>augerWagons</category>
        <shopTranslationOffset>0 0.001 0</shopTranslationOffset>
        <shopRotationOffset>0.099 0 0</shopRotationOffset>
        <vertexBufferMemoryUsage>3465728</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>1601792</indexBufferMemoryUsage>
        <textureMemoryUsage>4390912</textureMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>		
    <base>
        <typeDesc>$l10n_typeDesc_augerWagon</typeDesc>
        <filename>kuw2000.i3d</filename>
        <size width="3.2" length="11.8" height="4.3" lengthOffset="0.1"/>
        <sounds volumeFactor="2.0"/>
        <components maxMass="27500">
            <component centerOfMass="0 1 -1.2" solverIterationCount="10" mass="8000"/>
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="IMPLEMENT"/>
        <mapHotspot type="TRAILER"/>
    </base>
    <powerConsumer ptoRpm="350" neededMaxPtoPower="75"/>
    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" saveId="DEFAULT">
                <wheels autoRotateBackSpeed="1.7">
                    <wheel dimensions="710_50R30_5" isLeft="true">
                        <physics tipOcclusionAreaGroupId="1" restLoad="2.1" repr="wheelFrontLeft" forcePointRatio="0.3" initialCompression="18" suspTravel="0.12" spring="80" damper="55" yOffset="0.02"/>
                        <wheelChock parkingNode="wheelChock01"/>
                        <wheelChock parkingNode="wheelChock02" isInverted="true"/>
                    </wheel>
                    <wheel dimensions="710_50R30_5" isLeft="false">
                        <physics tipOcclusionAreaGroupId="1" restLoad="2.1" repr="wheelFrontRight" forcePointRatio="0.3" initialCompression="18" suspTravel="0.12" spring="80" damper="55" yOffset="0.02"/>
                    </wheel>
                    <wheel dimensions="710_50R30_5" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" restLoad="2.1" repr="axisBackLeft" driveNode="wheelBackLeft" forcePointRatio="0.3" initialCompression="18" suspTravel="0.12" spring="80" damper="55" yOffset="0.02"/>
                        <steeringAxle scale="-0.7" rotMax="15" rotMin="-15"/>
                    </wheel>
                    <wheel dimensions="710_50R30_5" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" restLoad="2.1" repr="axisBackRight" driveNode="wheelBackRight" forcePointRatio="0.3" initialCompression="18" suspTravel="0.12" spring="80" damper="55" yOffset="0.02"/>
                        <steeringAxle scale="-0.7" rotMax="15" rotMin="-15"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>
            <wheelConfiguration name="$l10n_configuration_valueWheelBroad" price="2000" saveId="BROAD">
                <wheels baseConfig="DEFAULT">
                    <wheel dimensions="800_45R30_5"/>
                    <wheel dimensions="800_45R30_5"/>
                    <wheel dimensions="800_45R30_5"/>
                    <wheel dimensions="800_45R30_5"/>
                </wheels>
            </wheelConfiguration>
            <wheelConfiguration name="$l10n_configuration_valueWheelBroad" price="2000" saveId="BROAD">
                <wheels baseConfig="DEFAULT">
                    <wheel dimensions="850_50R30_5"/>
                    <wheel dimensions="850_50R30_5"/>
                    <wheel dimensions="850_50R30_5"/>
                    <wheel dimensions="850_50R30_5"/>
                </wheels>
            </wheelConfiguration>			
			
			
        </wheelConfigurations>
        <rimMaterial materialTemplateName="RIM_DEFAULT"/>
        <hubs>
            <hub linkNode="wheelFrontLeft" filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="true" scale="0.335 0.335 0.335" offset="-0.008"/>
            <hub linkNode="wheelFrontRight" filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="false" scale="0.335 0.335 0.335" offset="-0.008"/>
            <hub linkNode="wheelBackLeft" filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="true" scale="0.335 0.335 0.335" offset="-0.008"/>
            <hub linkNode="wheelBackRight" filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="false" scale="0.335 0.335 0.335" offset="-0.008"/>
        </hubs>
    </wheels>
	
    <attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="attacherJoint" jointType="trailerLow" attacherHeight="0.76"/>
        </inputAttacherJoints>
        <brakeForce force="2" maxForce="3.5" maxForceMass="27000"/>
        <support animationName="moveSupport"/>
        <airConsumer usage="0.3"/>
        <sounds>
            <active file="$data/sounds/tools/trailer/trailerRattle_02.wav" innerRadius="10" outerRadius="50" volumeScale="2" isLocalSound="true" pitchScale="0.8">
                <volume indoor="0.6" outdoor="0.9">
                    <modifier type="WHEEL_SUSPENSION" value="-0.04" modifiedValue="0.3"/>
                    <modifier type="WHEEL_SUSPENSION" value="-0.02" modifiedValue="0.2"/>
                    <modifier type="WHEEL_SUSPENSION" value="-0.00" modifiedValue="0.0"/>
                    <modifier type="WHEEL_SUSPENSION" value="0.02" modifiedValue="0.2"/>
                    <modifier type="WHEEL_SUSPENSION" value="0.04" modifiedValue="0.3"/>
                    <modifier type="SPEED" value="0.0" modifiedValue="0.0"/>
                    <modifier type="SPEED" value="2.0" modifiedValue="1.0"/>
                    <modifier type="SPEED" value="40.0" modifiedValue="1.0"/>
                </volume>
                <lowpassCutoffFrequency indoor="300" outdoor="20000"/>
                <lowpassGain indoor="0.7" outdoor="1"/>
            </active>
        </sounds>
    </attachable>
	
    <powerTakeOffs>
        <input inputAttacherJointIndices="1" inputNode="ptoInputNode" detachNode="ptoDetachNode" aboveAttacher="true">
            <objectChange node="ptoHolder" rotationActive="105.296 0 0" rotationInactive="0 0 0"/>
        </input>
        <sounds>
            <turnedOn template="tractorPTO" linkNode="attacherJoint" volumeScale="0.5"/>
        </sounds>
    </powerTakeOffs>
	
    <connectionHoses>
        <hose inputAttacherJointIndices="1" type="hydraulicIn" node="hydraulicIn01" adapterNode="hydraulicIn01_connector" length="1.5" diameter="0.015" straighteningFactor="0.5">
            <objectChange node="hydraulicIn01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut01" adapterNode="hydraulicOut01_connector" length="1.5" diameter="0.015" straighteningFactor="0.5">
            <objectChange node="hydraulicOut01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicIn" node="hydraulicIn02" adapterNode="hydraulicIn02_connector" length="1.5" diameter="0.015" straighteningFactor="0.5">
            <objectChange node="hydraulicIn02_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut02" adapterNode="hydraulicOut02_connector" length="1.5" diameter="0.015" straighteningFactor="0.5">
            <objectChange node="hydraulicOut02_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="airDoubleRed" node="airIn" adapterNode="airIn01_detachedAdapter" length="1.6" diameter="0.015" straighteningFactor="0.5">
            <objectChange node="airIn_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="airDoubleYellow" node="airOut" adapterNode="airOut01_detachedAdapter" length="1.6" diameter="0.015" straighteningFactor="0.5">
            <objectChange node="airOut_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <sounds>
            <connect type="airDoubleRed" template="hydraulicHosesAttach" volumeScale="0.7" linkNode="attacherJoint"/>
            <disconnect type="airDoubleRed" template="hydraulicHosesDetach" volumeScale="0.7" linkNode="attacherJoint"/>
        </sounds>
    </connectionHoses>
	
    <lights>
        <sharedLight linkNode="hellaWorkingLightSquare_01" filename="$data/shared/assets/lights/hella/hellaWorkingLight05.xml"/>
        <sharedLight linkNode="sideMarker01_left" filename="$data/shared/assets/lights/lizard/sideMarker01_left.xml"/>
        <sharedLight linkNode="sideMarker01_right" filename="$data/shared/assets/lights/lizard/sideMarker01_right.xml"/>
        <sharedLight linkNode="sideMarker05Orange_01" filename="$data/shared/assets/lights/lizard/sideMarker05Orange.xml"/>
        <sharedLight linkNode="sideMarker05Orange_02" filename="$data/shared/assets/lights/lizard/sideMarker05Orange.xml"/>
        <sharedLight linkNode="sideMarker05Orange_03" filename="$data/shared/assets/lights/lizard/sideMarker05Orange.xml"/>
        <sharedLight linkNode="sideMarker05Orange_04" filename="$data/shared/assets/lights/lizard/sideMarker05Orange.xml"/>
        <sharedLight linkNode="sideMarker05Orange_05" filename="$data/shared/assets/lights/lizard/sideMarker05Orange.xml"/>
        <sharedLight linkNode="sideMarker05Orange_06" filename="$data/shared/assets/lights/lizard/sideMarker05Orange.xml"/>
        <sharedLight linkNode="sideMarker05Orange_07" filename="$data/shared/assets/lights/lizard/sideMarker05Orange.xml"/>
        <sharedLight linkNode="sideMarker05Orange_08" filename="$data/shared/assets/lights/lizard/sideMarker05Orange.xml"/>
        <sharedLight linkNode="sideMarker05Orange_09" filename="$data/shared/assets/lights/lizard/sideMarker05Orange.xml"/>
        <sharedLight linkNode="sideMarker05Orange_10" filename="$data/shared/assets/lights/lizard/sideMarker05Orange.xml"/>
        <sharedLight linkNode="plateNumberLight02_01" filename="$data/shared/assets/lights/lizard/plateNumberLight02.xml"/>
        <sharedLight linkNode="plateNumberLight02_02" filename="$data/shared/assets/lights/lizard/plateNumberLight02.xml"/>
        <realLights>
            <high>
                <light node="backLightsHigh1" lightTypes="0"/>
                <light node="licensePlateLightHigh" lightTypes="0"/>
                <light node="workLightBackHigh1" lightTypes="1"/>
                <brakeLight node="backLightsHigh1"/>
                <turnLightLeft node="turnLightLeftBack"/>
                <turnLightRight node="turnLightRightBack"/>
            </high>
        </realLights>
        <staticLightCompounds>
            <staticLightCompound>
                <node node="kuw2000Lights_static" intensity="15"/>
                <node node="kuw2000LightsGlass_static" intensity="1"/>
            </staticLightCompound>
        </staticLightCompounds>
    </lights>
	
    <licensePlates>
        <licensePlate node="licensePlateNodeBack" position="BACK" preferedType="ELONGATED" placementArea="0.07 0.27 0.07 0.27"/>
    </licensePlates>
	
    <animations>
        <animation name="foldPipe">
            <part node="augerArm01" startTime="0" endTime="4" startRot="0 0 101" endRot="0 0 0"/>
            <part node="augerArm02" startTime="0" endTime="4" startRot="0 0 -130" endRot="0 0 0"/>
            <part node="joint_augerAnim" startTime="0.0" endTime="4.0" startTrans="-0.0 0.356 2.683" endTrans="-0.0 -0.088 2.574" startRot="-31.0 0.0 0.0" endRot="0.0 0.0 0.0"/>
            <part node="augerArmRubberSkinned1" startTime="0.00" endTime="4.00" visibility="true"/>
            <part node="augerArmRubberSkinned1" startTime="4.00" endTime="4.01" visibility="false"/>
            <part node="augerArmRubber" startTime="0.00" endTime="4.00" visibility="false"/>
            <part node="augerArmRubber" startTime="4.00" endTime="4.01" visibility="true"/>
            <sound template="hydraulicOpen05" startTime="0.01" endTime="3.9" direction="0" pitchScale="1.4" volumeScale="0.9" fadeIn="0.1" fadeOut="0.1" linkNode="augerArm01"/>
            <sound template="clackVar1" startTime="3.8" direction="1" pitchScale="0.8" volumeScale="1.3" linkNode="augerArm01"/>
            <sound template="metalClose" startTime="3.9" direction="1" pitchScale="0.5" volumeScale="3.1" fadeIn="0.2" linkNode="augerArm01"/>
            <sound template="hingeImp" startTime="3.9" direction="1" pitchScale="0.85" volumeScale="1.1" fadeIn="0.2" linkNode="augerArm01"/>
            <sound template="clackVar4" startTime="0.5" direction="-1" pitchScale="0.6" volumeScale="6.5" fadeIn="0.3" linkNode="augerArm01"/>
            <sound template="vibratingImp" startTime="0.1" direction="-1" pitchScale="1" volumeScale="0.8" linkNode="augerArm01"/>
        </animation>
        <animation name="pipeEndMovement">
            <part node="augerArmRubber" startTime="0.00000" endTime="0.50000" shaderParameter="scrollPos" shaderStartValues="- 0 1 0" shaderEndValues="- 0 1 1"/>
            <part node="augerArmRubber" startTime="0.50000" endTime="0.50001" shaderParameter="scrollPos" shaderStartValues="- 0 1 1" shaderEndValues="- 1 2 0"/>
            <part node="augerArmRubber" startTime="0.50001" endTime="1.00000" shaderParameter="scrollPos" shaderStartValues="- 1 2 0" shaderEndValues="- 1 2 1"/>
            <part node="augerArmRubber" startTime="1.00000" endTime="1.00001" shaderParameter="scrollPos" shaderStartValues="- 1 2 1" shaderEndValues="- 2 3 0"/>
            <part node="augerArmRubber" startTime="1.00001" endTime="1.50000" shaderParameter="scrollPos" shaderStartValues="- 2 3 0" shaderEndValues="- 2 3 1"/>
            <part node="augerArmRubber" startTime="1.50000" endTime="1.50001" shaderParameter="scrollPos" shaderStartValues="- 2 3 1" shaderEndValues="- 3 4 0"/>
            <part node="augerArmRubber" startTime="1.50001" endTime="2.00000" shaderParameter="scrollPos" shaderStartValues="- 3 4 0" shaderEndValues="- 3 4 1"/>
            <part node="pipeRaycastNode" startTime="0" endTime="2" startRot="0 0 0" endRot="0 0 60"/>
        </animation>
        <animation name="moveSupport">
            <part node="supportArm" startTime="0.00" endTime="0.5" startTrans="0 0 0" endTrans="0 0.52 0"/>
            <sound template="slideOpen" startTime="0.01" endTime="0.49" direction="0" volumeScale="2" pitchScale="2" linkNode="attacherJoint"/>
            <sound template="metalClose" startTime="0.01" direction="-1" volumeScale="1.5" pitchScale="2" linkNode="attacherJoint"/>
            <sound template="vibratingImp" startTime="0.01" direction="-1" volumeScale="0.6" pitchScale="1.5" linkNode="attacherJoint"/>
            <sound template="hingeImp" startTime="0.01" direction="-1" volumeScale="0.6" pitchScale="1.5" linkNode="attacherJoint"/>
        </animation>
    </animations>
    <cylindered>
        <movingTools>
            <movingTool node="augerArm01" playSound="true">
                <dependentPart node="augerArm01Hydraulic"/>
            </movingTool>
            <movingTool node="augerArm02" freezingPipeStates="1">
                <controls axis="AXIS_PIPE" invertAxis="false" mouseSpeedFactor="0.25" iconName="PIPE_END_ROTATE"/>
                <rotation rotSpeed="20" rotAcceleration="200" rotMax="0" rotMin="-60" rotationAxis="3"/>
                <dependentAnimation name="pipeEndMovement" rotationAxis="3" minValue="0" maxValue="-60"/>
                <dependentPart node="augerArm02Hydraulic"/>
            </movingTool>
            <movingTool node="unloadingFlap" playSound="true">
                <dependentPart node="unloadingFlapHydraulic"/>
            </movingTool>
        </movingTools>
        <movingParts>
            <movingPart node="augerArm01Hydraulic" referencePoint="augerArm01HydraulicRef" referenceFrame="augerArm01HydraulicRef">
                <translatingPart node="augerArm01HydraulicPunch"/>
            </movingPart>
            <movingPart node="augerArm02Hydraulic" referencePoint="augerArm02HydraulicRef" referenceFrame="augerArm02HydraulicRefFrame">
                <translatingPart node="augerArm02HydraulicPunch"/>
            </movingPart>
            <movingPart node="unloadingFlapHydraulic" referencePoint="unloadingFlapHydraulicRef" referenceFrame="unloadingFlapHydraulicRef">
                <translatingPart node="unloadingFlapHydraulicPunch"/>
            </movingPart>
            <movingPart node="steeringBarLeftHydraulic" referencePoint="steeringBarLeftHydraulicRef" referenceFrame="steeringBarLeftHydraulicRef" isActiveDirty="true" maxUpdateDistance="20">
                <translatingPart node="steeringBarLeftHydraulicPunch"/>
            </movingPart>
            <movingPart node="steeringBarRightHydraulic" referencePoint="steeringBarRightHydraulicRef" referenceFrame="steeringBarRightHydraulicRef" isActiveDirty="true" maxUpdateDistance="20">
                <translatingPart node="steeringBarRightHydraulicPunch"/>
            </movingPart>
            <movingPart node="steeringBar" referencePoint="steeringBarRef" referenceFrame="steeringBarRef" isActiveDirty="true" maxUpdateDistance="20"/>
        </movingParts>
        <sounds>
            <actionSound template="hydraulicOpen02" pitchScale="1.5" volumeScale="0.4" linkNode="augerArm02Hydraulic" actionNames="TRANSLATING_POS" nodes="augerArm02Hydraulic" fadeIn="0.1" fadeOut="0.02"/>
            <actionSound template="hydraulicClose01" pitchScale="0.8" volumeScale="0.7" linkNode="augerArm02Hydraulic" actionNames="TRANSLATING_NEG" nodes="augerArm02Hydraulic" fadeIn="0.1" fadeOut="0.02"/>
            <actionSound template="clackVar6" pitchScale="0.8" volumeScale="1" linkNode="augerArm02" actionNames="TOOL_MOVE_END_POS_LIMIT" nodes="augerArm02"/>
            <actionSound template="sheetImp02" pitchScale="1.3" volumeScale="1.2" linkNode="augerArm02" actionNames="TOOL_MOVE_END_POS_LIMIT" nodes="augerArm02"/>
            <actionSound template="clackVar6" pitchScale="0.7" volumeScale="1.2" linkNode="augerArm02" actionNames="TOOL_MOVE_END_NEG_LIMIT" nodes="augerArm02"/>
            <actionSound template="clackVar4" pitchScale="1.3" volumeScale="0.5" linkNode="augerArm02" actionNames="TOOL_MOVE_END_NEG_LIMIT" nodes="augerArm02"/>
        </sounds>
    </cylindered>
	
    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration price="0">
                <fillUnits>
                    <fillUnit shopDisplayUnit="CUBICMETER" fillTypes="POTATO SUGARBEET CARROT BEETROOT PARSNIP CHAFF SILAGE FORAGE WOODCHIPS SUGARCANE CHAFF ONION" capacity="38500">
                        <exactFillRootNode node="exactFillRootNode"/>
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>
    <fillVolume>
        <fillVolumeConfigurations>
            <fillVolumeConfiguration>
                <volumes>
                    <volume node="fillVolume" maxDelta="1" maxAllowedHeapAngle="40" fillUnitIndex="1"/>
                </volumes>
            </fillVolumeConfiguration>
        </fillVolumeConfigurations>
        <unloadInfos>
            <unloadInfo>
                <node node="unloadInfo" width="0.3" length="0.3"/>
            </unloadInfo>
        </unloadInfos>
    </fillVolume>
	
    <pipe dischargeNodeIndex="1">
        <states num="2" unloading="2"/>
        <animation name="foldPipe" speedScale="1"/>
        <unloadingTriggers>
            <unloadingTrigger node="trailerTrigger"/>
        </unloadingTriggers>
        <animationNodes>
            <animationNode class="ScrollingAnimation" node="augerArmRubber" shaderParameterName="scrollPos" shaderParameterComponent="1" scrollLength="1" scrollSpeed="-0.05" turnOnFadeTime="2" turnOffFadeTime="2" turnedOffPosition="0" minAlphaForTurnOff="0.5" turnedOffSubDivisions="11.166"/>
            <animationNode class="ScrollingAnimation" node="augerArmRubberSkinned2_uvScroll" shaderParameterName="offsetUV" shaderParameterComponent="2" scrollLength="40" scrollSpeed="-2" turnOnFadeTime="2" turnOffFadeTime="2" turnedOffPosition="0" minAlphaForTurnOff="0.5" turnedOffSubDivisions="11.166"/>
            <animationNode class="ScrollingAnimation" node="augerArmRubberSkinned3_uvScroll" shaderParameterName="offsetUV" shaderParameterComponent="2" scrollLength="40" scrollSpeed="-2" turnOnFadeTime="2" turnOffFadeTime="2" turnedOffPosition="0" minAlphaForTurnOff="0.5" turnedOffSubDivisions="11.166"/>
            <animationNode class="ScrollingAnimation" node="floor01" shaderParameterName="offsetUV" shaderParameterComponent="2" scrollLength="10" scrollSpeed="-0.05" turnOnFadeTime="2" turnOffFadeTime="2"/>
            <animationNode class="ScrollingAnimation" node="augerBelt1Array" shaderParameterName="scrollPos" shaderParameterComponent="1" scrollLength="1" scrollSpeed="-0.5" turnOnFadeTime="2" turnOffFadeTime="2"/>
            <animationNode class="ScrollingAnimation" node="augerBelt1_uvScroll" shaderParameterName="offsetUV" shaderParameterComponent="2" scrollLength="3" scrollSpeed="1.5" turnOnFadeTime="2" turnOffFadeTime="2"/>
            <animationNode class="ScrollingAnimation" node="augerBelt2Array" shaderParameterName="scrollPos" shaderParameterComponent="1" scrollLength="1" scrollSpeed="-0.3" turnOnFadeTime="2" turnOffFadeTime="2"/>
            <animationNode class="ScrollingAnimation" node="augerBelt2_uvScroll" shaderParameterName="offsetUV" shaderParameterComponent="2" scrollLength="5" scrollSpeed="-1.5" turnOnFadeTime="2" turnOffFadeTime="2"/>
            <animationNode node="roll01" rotSpeed="1200" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2"/>
            <animationNode node="roll02" rotSpeed="1200" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2"/>
            <animationNode node="roll03" rotSpeed="1200" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2"/>
            <animationNode node="roll04" rotSpeed="1200" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2"/>
            <animationNode node="roll05" rotSpeed="1200" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2"/>
            <animationNode node="roll06" rotSpeed="1200" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2"/>
            <animationNode node="roll07" rotSpeed="1200" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2"/>
            <animationNode node="roll08" rotSpeed="1200" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2"/>
            <animationNode node="rollPart01" rotSpeed="-250" rotAxis="3" turnOnFadeTime="2" turnOffFadeTime="2"/>
        </animationNodes>
    </pipe>
	
    <dischargeable>
        <dischargeNode node="pipeRaycastNode" emptySpeed="1000" fillUnitIndex="1" unloadInfoIndex="1" maxDistance="8" allowAIDischarge="true">
            <info width="0.3" length="0.3" useRaycastHitPosition="true"/>
            <effects>
                <effectNode effectNode="particleAnimation01" effectClass="MorphPositionEffect" materialType="belt" delay="0" fadeTime="1" scrollLength="2" scrollSpeed="0.3"/>
                <effectNode effectNode="particleAnimation02" effectClass="MorphPositionEffect" materialType="belt" delay="0.9" fadeTime="0.4" scrollLength="2" scrollSpeed="0.4"/>
                <effectNode effectNode="particleAnimation03" effectClass="MorphPositionEffect" materialType="belt" delay="0.9" fadeTime="0.4" scrollLength="2" scrollSpeed="0.4"/>
                <effectNode effectNode="particleAnimation04" effectClass="MorphPositionEffect" materialType="belt" delay="1.3" fadeTime="1" scrollLength="2" scrollSpeed="0.45"/>
                <effectNode effectNode="emitterShape" effectClass="ParticleEffect" materialType="unloadingParticle" emitCountScale="8" lifespan="0.11" delay="1.6" extraDistance="0" worldSpace="true"/>
            </effects>
            <dischargeStateSound template="augerBelt" pitchScale="1.0" volumeScale="0.5" fadeIn="2" fadeOut="2.7"/>
        </dischargeNode>
    </dischargeable>
	
    <ai>
        <allowTurnBackward value="false"/>
        <agentAttachment jointNode="attacherJoint" rotCenterWheelIndices="1 2 3 4" useSize="true"/>
    </ai>
	
	<baseColorConfigurations useDefaultColors="true" title="Base" >
		<baseColorConfiguration color="HAWE_GREEN1" price="200"/>		
        <material materialSlotName="base_mat"/>
    </baseColorConfigurations>
	
    <designColorConfigurations useDefaultColors="true" title="Band">
        <designColorConfiguration color="HAWE_RED1" price="200"/>		
        <material materialSlotName="band_mat" />
    </designColorConfigurations>
	
    <designColor2Configurations useDefaultColors="true" title="Bandmitte">
        <material materialSlotName="bandmitte_mat" />
        <designColor2Configuration color="KROEGER_YELLOW1" price="200"/>	
    </designColor2Configurations>	
	
    <rimColorConfigurations useDefaultColors="true">
        <rimColorConfiguration materialTemplateName="RIM_DEFAULT"/>	
        <rimColorConfiguration materialTemplateName="RIM_CONFIGURATION_CHROME" price="1000"/>
        <rimColorConfiguration materialTemplateName="RIM_CONFIGURATION_WHITE" price="400"/>
        <rimColorConfiguration materialTemplateName="RIM_CONFIGURATION_BLACK" price="400"/>
        <rimColorConfiguration name="$l10n_YELLOW" color="0.851 0.482 0.001" price="400"/>
    </rimColorConfigurations>	
	
    <foliageBending>
        <bendingNode wheelIndices="1 2 3 4" minZ="-5.4" maxZ="2.3" yOffset="0.6"/>
        <bendingNode minX="-0.8" maxX="0.8" minZ="2.3" maxZ="4.3" yOffset="0.6"/>
        <bendingNode minX="-0.3" maxX="0.3" minZ="4.3" maxZ="6.3" yOffset="0.6"/>
    </foliageBending>
	
    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="3" fieldMultiplier="2"/>
	
    <i3dMappings>
        <i3dMapping id="kuw2000_main_component1" node="0>"/>
        <i3dMapping id="kuw2000_vis" node="0>0"/>
        <i3dMapping id="attacherJoint" node="0>0|0|0"/>
        <i3dMapping id="supportArm" node="0>0|0|1|0"/>
        <i3dMapping id="hydraulicIn01_detached" node="0>0|0|2|0"/>
        <i3dMapping id="hydraulicIn01_connector" node="0>0|0|2|0|0"/>
        <i3dMapping id="hydraulicOut01_detached" node="0>0|0|2|1"/>
        <i3dMapping id="hydraulicOut01_connector" node="0>0|0|2|1|0"/>
        <i3dMapping id="hydraulicIn02_detached" node="0>0|0|2|2"/>
        <i3dMapping id="hydraulicIn02_connector" node="0>0|0|2|2|0"/>
        <i3dMapping id="hydraulicOut02_detached" node="0>0|0|2|3"/>
        <i3dMapping id="hydraulicOut02_connector" node="0>0|0|2|3|0"/>
        <i3dMapping id="airIn_detached" node="0>0|0|2|4"/>
        <i3dMapping id="airIn01_detachedAdapter" node="0>0|0|2|4|0"/>
        <i3dMapping id="airOut_detached" node="0>0|0|2|5"/>
        <i3dMapping id="airOut01_detachedAdapter" node="0>0|0|2|5|0"/>
        <i3dMapping id="hydraulicIn02" node="0>0|0|2|6"/>
        <i3dMapping id="hydraulicIn01" node="0>0|0|2|7"/>
        <i3dMapping id="hydraulicOut01" node="0>0|0|2|8"/>
        <i3dMapping id="hydraulicOut02" node="0>0|0|2|9"/>
        <i3dMapping id="airIn" node="0>0|0|2|10"/>
        <i3dMapping id="airOut" node="0>0|0|2|11"/>
        <i3dMapping id="ptoInputNode" node="0>0|0|3"/>
        <i3dMapping id="ptoDetachNode" node="0>0|0|4"/>
        <i3dMapping id="ptoHolder" node="0>0|0|5"/>
        <i3dMapping id="wheelFrontLeft" node="0>0|1|0"/>
        <i3dMapping id="wheelFrontRight" node="0>0|1|1"/>
        <i3dMapping id="axisBackLeft" node="0>0|1|2"/>
        <i3dMapping id="wheelBackLeft" node="0>0|1|2|0"/>
        <i3dMapping id="steeringBar" node="0>0|1|2|1"/>
        <i3dMapping id="steeringBarLeftHydraulicRef" node="0>0|1|2|2"/>
        <i3dMapping id="axisBackRight" node="0>0|1|3"/>
        <i3dMapping id="wheelBackRight" node="0>0|1|3|0"/>
        <i3dMapping id="steeringBarRef" node="0>0|1|3|1"/>
        <i3dMapping id="steeringBarRightHydraulicRef" node="0>0|1|3|2"/>
        <i3dMapping id="kuw2000Lights_static" node="0>0|2|0|0"/>
        <i3dMapping id="kuw2000LightsGlass_static" node="0>0|2|0|1"/>
        <i3dMapping id="sideMarker01_right" node="0>0|2|1|0"/>
        <i3dMapping id="sideMarker01_left" node="0>0|2|1|1"/>
        <i3dMapping id="hellaWorkingLightSquare_01" node="0>0|2|1|2"/>
        <i3dMapping id="sideMarker05Orange_01" node="0>0|2|1|3"/>
        <i3dMapping id="sideMarker05Orange_02" node="0>0|2|1|4"/>
        <i3dMapping id="sideMarker05Orange_03" node="0>0|2|1|5"/>
        <i3dMapping id="sideMarker05Orange_04" node="0>0|2|1|6"/>
        <i3dMapping id="sideMarker05Orange_05" node="0>0|2|1|7"/>
        <i3dMapping id="sideMarker05Orange_06" node="0>0|2|1|8"/>
        <i3dMapping id="sideMarker05Orange_07" node="0>0|2|1|9"/>
        <i3dMapping id="sideMarker05Orange_08" node="0>0|2|1|10"/>
        <i3dMapping id="sideMarker05Orange_09" node="0>0|2|1|11"/>
        <i3dMapping id="sideMarker05Orange_10" node="0>0|2|1|12"/>
        <i3dMapping id="wheelChock02" node="0>0|2|1|13"/>
        <i3dMapping id="wheelChock01" node="0>0|2|1|14"/>
        <i3dMapping id="redTriangle_03" node="0>0|2|1|15"/>
        <i3dMapping id="redTriangle_02" node="0>0|2|1|16"/>
        <i3dMapping id="plateNumberLight02_01" node="0>0|2|1|17"/>
        <i3dMapping id="plateNumberLight02_02" node="0>0|2|1|18"/>
        <i3dMapping id="backLightsHigh1" node="0>0|2|2|0"/>
        <i3dMapping id="licensePlateLightHigh" node="0>0|2|2|1"/>
        <i3dMapping id="turnLightLeftBack" node="0>0|2|3|0"/>
        <i3dMapping id="turnLightRightBack" node="0>0|2|3|1"/>
        <i3dMapping id="workLightBackHigh1" node="0>0|2|4|0"/>
        <i3dMapping id="exactFillRootNode" node="0>0|3|0"/>
        <i3dMapping id="unloadInfo" node="0>0|3|1"/>
        <i3dMapping id="fillVolume" node="0>0|3|2"/>
        <i3dMapping id="trailerTrigger" node="0>0|3|3"/>
        <i3dMapping id="augerArm01" node="0>0|4|0"/>
        <i3dMapping id="augerArm02" node="0>0|4|0|0"/>
        <i3dMapping id="rollPart01" node="0>0|4|0|0|0"/>
        <i3dMapping id="augerArm02HydraulicRef" node="0>0|4|0|0|1"/>
        <i3dMapping id="pipeRaycastNode" node="0>0|4|0|0|2"/>
        <i3dMapping id="emitterShape" node="0>0|4|0|0|6|0"/>
        <i3dMapping id="augerArm01HydraulicRef" node="0>0|4|0|1"/>
        <i3dMapping id="augerArm02HydraulicRefFrame" node="0>0|4|0|2"/>
        <i3dMapping id="augerArm02Hydraulic" node="0>0|4|0|2|0"/>
        <i3dMapping id="augerArm02HydraulicPunch" node="0>0|4|0|2|0|0"/>
        <i3dMapping id="augerArm01Hydraulic" node="0>0|4|1"/>
        <i3dMapping id="augerArm01HydraulicPunch" node="0>0|4|1|0"/>
        <i3dMapping id="unloadingFlap" node="0>0|4|2"/>
        <i3dMapping id="unloadingFlapHydraulicRef" node="0>0|4|2|0"/>
        <i3dMapping id="unloadingFlapHydraulic" node="0>0|4|3"/>
        <i3dMapping id="unloadingFlapHydraulicPunch" node="0>0|4|3|0"/>
        <i3dMapping id="roll01" node="0>0|4|4|0"/>
        <i3dMapping id="roll02" node="0>0|4|4|1"/>
        <i3dMapping id="roll03" node="0>0|4|4|2"/>
        <i3dMapping id="roll04" node="0>0|4|4|3"/>
        <i3dMapping id="roll05" node="0>0|4|4|4"/>
        <i3dMapping id="roll06" node="0>0|4|4|5"/>
        <i3dMapping id="roll07" node="0>0|4|4|6"/>
        <i3dMapping id="roll08" node="0>0|4|4|7"/>
        <i3dMapping id="floor01" node="0>0|4|5"/>
        <i3dMapping id="steeringBarLeftHydraulic" node="0>0|4|6"/>
        <i3dMapping id="steeringBarLeftHydraulicPunch" node="0>0|4|6|0"/>
        <i3dMapping id="steeringBarRightHydraulic" node="0>0|4|7"/>
        <i3dMapping id="steeringBarRightHydraulicPunch" node="0>0|4|7|0"/>
        <i3dMapping id="augerArmRubber" node="0>0|4|8|0"/>
        <i3dMapping id="joint_augerAnim" node="0>0|4|8|2"/>
        <i3dMapping id="augerBelt1Array" node="0>0|4|9|0"/>
        <i3dMapping id="augerBelt1_uvScroll" node="0>0|4|9|1"/>
        <i3dMapping id="augerBelt2Array" node="0>0|4|10|0"/>
        <i3dMapping id="augerBelt2_uvScroll" node="0>0|4|10|1"/>
        <i3dMapping id="licensePlateNodeBack" node="0>0|5"/>
        <i3dMapping id="particleAnimation01" node="0>0|6|0"/>
        <i3dMapping id="particleAnimation02" node="0>0|6|1"/>
        <i3dMapping id="particleAnimation03" node="0>0|6|2"/>
        <i3dMapping id="augerArmRubberSkinned1" node="0>2|1"/>
        <i3dMapping id="augerArmRubberSkinned2_uvScroll" node="0>2|2"/>
        <i3dMapping id="augerArmRubberSkinned3_uvScroll" node="0>2|3"/>
        <i3dMapping id="particleAnimation04" node="0>2|4"/>
    </i3dMappings>
</vehicle>